RealmDownload for Mac
Changelog

· Interface

Two sound cues, off-window only

Realm makes exactly two sounds, both for the notifications that ask you to come back to it, with a switch and a level in Settings.


An agent that runs for four minutes is an agent you leave. The two moments worth interrupting someone for are a permission that is blocking a run and a turn that has finished.

Those two make a sound. Nothing else does, and neither does either of them while Realm is the window you are looking at. A cue for something already on screen is noise.

Settings carries the switch and the level. The readout names the volume rather than sitting beside an unlabelled bar, and a disabled switch looks disabled.